
It may be a while yet and no matter how much grumbling Sims players do about long-awaited features I fear that EA's powerhouse will steamroll this indie effort if it doesn't get out far enough ahead of The Sims 5. My concern with Paralives is that it's being made by a small team and has no planned launch date yet. Oh, and a height slider so your Paras won't all be identically-statured. There's plenty for Create-A-Simmers to be psyched about too from color wheel choices to tattoo and scar placement. I bow down before resizable windows and furniture designs I can resize, like dragging a table lamp until it's a floor lamp. Curved walls are a blessing as is grid-free building. It's got a cozy color palette, soft lighting, and characters with a perpetual blush.Īs a build mode lover, I've been very excited about what I've seen of Paralives so far. If visual style is your must-have, then Paralives is the life sim to watch. There's also Paralives, which has been in development for several years and is being funded by Patreon contributions currently totaling over $37,000 per month. What's the pitch: A life sim with fewer guardrails on your creativity

Aesthetic builds and beautiful creations are a huge part of The Sims community and I struggle to envision something similar forming around Life By You the way it looks now. The sticking point for me on Life By You is that it's a bit ugly-it's got big 'virtually staged Zillow listing' vibes. That freedom of creation is enticing, so long as it can grab and sustain players willing to feed each other new content. It's also going to be highly moddable, with scripting tools available to go so far as building your own jobs, objects, and maybe your own expansion. There will be a default spread of skin colors, sexualities, and other characteristics but you can tweak those yourself to create a world "full of people who just fall in love with me," or where other traits are predominant.

Humble talked about letting players get granular with the rules of their worlds, even.
